| M a k i n g O f O s c a r | |
| : : r e f e r e n c e i m a g e s | These are the four most useful. But there is a list of more than 30 on my disc. |
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| : : m o d e l i m a g e s a n d t e x t u r i n g | |
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This
is not a final model. It needs some nose holes, and some other small
adjustments. Click here to se some
screen shot in process of modeling. This is done with Max 3.1 as a box
modeling. What you see is just a mash model with no texture and bump
adjustments. The camera in final render will be placed like on these
two images above, just under and in the front of the Oscar. I chose
this angle because of the Oscar's strong jaw.
Any comments are more than welcome. |
| Another update... I just started to make some textures. This is only the paint, no bumps, reflection, spec........The texture is going to be projected from the side. Fish is mainly flat model so there will be not much streching of the texture.. Of course you can do this another way but why to complicate when you can adjust camera angle a little and get a perfect image. | ![]() |
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This is mainly finished texture. It needs some eye glossiness and maybe some chest fins texture adjustment. |
| Now to try to make some under water scene. Oscar lives in tropical water. Not very clear. And a lots of trees rocks, roots. Not very deep so some caustic light with noise map for projector will be great. Maybe some strong water plants? | ![]() |
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This is near the end of the process. It needs some back fin adjustments. And some small water bugs or other small dusty things swimming in the water. |
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This
is the end of the road for modeling and texturing of this oscar fish.
Now it will be nice to see that this fish is moving.
I hope that this will be done soon. |
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Feedback
will be greatly appreciated. |
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